MILITARY NOTICE
We've received a tactical assessment of the Great Lions from their pilots, per my request. Resulting document is to be considered classified intelligence, military and Crown only. Translated copy is secured in locker 5 in the shared planning chamber, standard access protocols. Please read it there. If anyone loses this document, I will make you transcribe a new one, whether I formally have the authority or not.
—Captain Sarial Kadrisse, Dolce Vita Militia
Tactical overview of the lions for the militia, as requested. Voltron formation is not discussed here; we don't know enough yet, and if an engagement comes to needing Voltron the ground troops should probably be getting to cover. Capabilities are mostly based on training and field observation, though Hunk and I have started to make progress on accessing the lions' onboard schematics... emphasis on 'started'.
In the interests of completeness, asterisks denote a weapon that isn't visible in the lion's resting state. These are hidden in the hull structure and can be deployed in a matter of seconds, but seconds count in combat. I've added some context and usage notes when appropriate, though it feels worth reminding them that even we aren't experts.
—Pidge
All
Lions
- Bite
Attack
- Deals
heavy crushing damage in a relatively small area. Situational, but
powerful.
- Some
lions have enhancements.
- Claw
Attack
- Deals
impact damage and can deal slashing or piercing damage depending on
the attack angle. Less powerful but much more versatile than the bite
attack.
- Some
lions have enhancements.
- Jaw
Blades
- Blades
held within the mouth, made of crystallized energy and generated on
command.
- Each
lion has a unique blade style.
- Armor
Restoration
- When
a lion's armor is dented or warped by damage without significant loss
of the metal, it can rapidly self-repair. Large amounts of incoming
damage can and will still overwhelm this function.
- Armor
Assimilation
- The
lions can run a special charge through areas of patched armor,
altering the molecular structure of any conductive metal into their
own unique alloy.
- This
process becomes exponentially slower the larger the patch is. A
heavily damaged lion may take hours or, theoretically, days after
patching is complete to be considered fully repaired.
Black
Lion
- Elemental
Cannon
- Fires
a high-voltage lightning blast from the mouth, capable of chaining
between targets.
- Jaw
Blade
- Long
tapered blades pointing to the sides, heavy blunt edge (suitable for
ramming) to the front.
- Enhanced
Bite
- Elemental
cannon can safely fire while biting, delivering electricity directly
into the damaged area.
- Ion
Cannons *
- Large
shoulder-mounted cannons with three firing modes:
- Plasmatic
Pulse: Fires a slightly oscillating wave of ionized plasma that deals
heavy damage and disrupts electronic systems.
- Ionic
Pulse: Fires a short burst of electromagnetic energy that disrupts
lightly or unprotected systems without causing damage.
- Ionic
Piercer: Fires a charged armor-piercing projectile that delivers a
massive electrical shock after penetrating its target.
- Gauss
Rifles
- Wing-mounted
cannons that fire magnetically-propelled solid metal slugs.
- Slugs
are highly conductive, and may be useful to attract lightning from other
weapons.
- Shock
Tail
- Fires
a precise bolt of electricity at range, or delivers a massive
disruptive charge on contact.
- Armor
- Heavy,
optimized to hide energy signatures and resist electromagnetic
interference.
Red
Lion
- Elemental
Cannon
- Fires
a column of lava from the mouth, capable of melting weaker targets
and covering sturdier targets in a thin layer of volcanic glass.
- Jaw
Blade
- Jagged
blades pointing to the sides.
- Enhanced
Claw
- Claws
can be superheated, causing extra damage and weakening the target's
armor.
- Multiple
Fire Array *
- Shoulder-mounted
weapons arrays with energy barrels and single-missile launchers
capable of firing multiple warhead types:
- Plasma
Darts: Small rapid-fire precision plasma bolts.
- Heavy
Laser: Wide continuous-beam laser.
- Standard
Missiles: High explosive heat-seeking warheads.
- Inferno
Missiles: Unguided missiles that release a burning compound on
impact.
- Cluster
Bombs: Grenades that explode into multiple incendiary munitions on
impact. Can be remotely detonated.
- Heat
Mirage
- Pulses
of heat can be generated by the main radiator fins to disrupt
heat-based sensors and damage insufficiently heat shielded enemies.
- Mirage
Lion: Creates a fiery projection of the lion which serves as a sensor
decoy and damages anything it contacts.
- Tail
Laser
- Fires
a hyperconcentrated stream of flame (not an actual laser, but close
enough) that functions like a powerful cutting torch.
- Armor
- Moderate,
optimized to nullify energy signatures and resist heat and flame.
Green
Lion
- Elemental
Cannon
- Creates
a cyclone along a straight axis from the mouth. Works in space,
somehow.
- Jaw
Blade
- Narrow
blades pointing to the sides, with small spikes pointing forward.
- Enhanced
Claw
- Claws
maintain a molecular edge at the tips.
- Tactical
Cannon
- Back-mounted
multifunction cannon, capable of firing plasma or launching tactical
ordnance pods:
- Particle
Stream: Fires a dense, continuous stream of very small plasma darts.
- Plasma
Bolts: Fires heavy plasma bursts. Less accurate but more damaging
than the particle stream.
- Shrapnel
Pod: Deploys a pod that can be remotely detonated to create a large
field of metal fragments as chaff and/or an anti-personnel measure.
- Flare
Pod: Deploys a pod that generates a decoy heat signature. Can be
remotely detonated to create either a larger heat decoy field or a
smokescreen.
- Scrambler
Pod: Deploys a pod that broadcasts disruptive electronic signals and
wave distortion over a wide area.
- Tracker
Pod: Deploys a pod that attaches a tracking beacon to the target.
- Tail
Blades
- Twin
blades which can be used as a melee weapon or fired at range.
- Cloaking
- Renders
the lion fully invisible to visual and most sensors, prevents use of
ranged weaponry.
- Requires a few moments to engage. Can be disrupted by taking fire while engaging, or taking a significant impact while active.
- Armor
- Light,
optimized to minimize sensor signatures.
Blue
Lion
- Elemental
Cannon
- Fires
a large column of supercooled water from the mouth that freezes on
contact, encasing targets in ice.
- Jaw
Blade
- Trident
style with all blades facing forward.
- Enhanced
Bite
- Unique
fang structure leaves exploitable puncture wounds.
- Eye
Beams
- Powerful
beams of light that can illuminate long distances, particularly in
water, or be focused into damaging high precision lasers.
- Missile
Launchers *
- Three-missile
launchers, one on each shoulder and a scaled-up but otherwise
identical launcher on the back. Capable of firing multiple warhead
types:
- Standard
Missiles: Unguided high explosive warheads.
- Cryogenic
Missiles: Unguided missiles that release a freezing compound upon
impact.
- Icebreaker
Missiles: Cold-seeking armor-piercing missiles.
- Torpedoes:
Guided high explosive warheads specialized for use underwater.
- Particle
Projector Cannon *
- Back-mounted
siege cannon which fires multiple small interweaving streams of
charged particles as a single large beam, deals massive damage but
fully drains weapon power.
- Claw
Missiles
- Small,
highly agile guided missiles launched from the front paws.
- Freeze
Tail
- Precision
beam that supercools anything it hits.
- Armor
- Heavy,
optimized to resist cold and pressure.
Yellow
Lion
- Elemental
Cannon
- Fires
a column of sand from the mouth that functions as an extremely
powerful sandblaster.
- Jaw
Blade
- Two
narrow tapered blades that can shift between pointing forward or to
the sides.
- Enhanced
Bite
- Jaw
structure tends to do damage by shearing rather than crushing,
allowing for significantly increased damage.
- Plasma
Launcher
- Back-mounted
plasma cannon with two firing modes:
- Plasma
Mortar: Launches a large sphere of highly charged plasma on a
ballistic trajectory. Explodes on impact.
- Plasma
Beam: Fires a solid stream of plasma.
- Note
that the launcher naturally aims roughly 45 degrees upward when
Yellow is standing straight.
- Tail
Hammer
- It's
a hammer. On the tail.
- Armor
- Very
heavy, optimized versus impact damage.